![ps3 eye lens ps3 eye lens](https://astropetros.eu/wp-content/uploads/2012/04/lens_removed.jpg)
Only tested on Ubuntu, but we also provide some thoughts on: Play with camera settings (example: exposure) for your USB Camera.
![ps3 eye lens ps3 eye lens](https://n11scdn.akamaized.net/a1/1024/kitap-muzik-film-oyun/sony-playstation-3/sony-ps3-eye-kamera-pc-uyumlu__1075791222638693.jpeg)
#Ps3 eye lens how to#
To hold onto new lenses (camera standards M12 and CM Mount), we show you how to break open the case. The housing that comes with the camera holds onto a lens we don’t like.
![ps3 eye lens ps3 eye lens](https://sc02.alicdn.com/kf/HTB1w4JtRpXXXXc7aXXXq6xXFXXXq/4587043/HTB1w4JtRpXXXXc7aXXXq6xXFXXXq.jpg)
We show you several lens options that will help you get better videos. The camera offers good resolution and timing, but I don’t like the lens that comes with it. Meaning, if you can see it in the video feed, DLC can too! See here on using multiple cameras (really breaking the bank with another $7 camera, eh?!) for 3D analysis. Of note, DeepLabCut can OUTPERFORM humans.
#Ps3 eye lens manual#
We will look at several aspects in particular: Positioning the camera(s) using 3D printed and off the shelf parts, manual focusing with novel lenses, capturing video in Windows (please consider Ubuntu, you will be happy you did!), using this camera in Windows in Matlab (note, it works natively in Ubuntu Matlab!), capturing time stamped images in python (on Ubuntu), use in LabView, and finally syncing the cameras together so that they capture simultaneously (it’s like reverse Hebbian learning: Those that wire together fire together!!!). Here we will look at the use of this camera, with special consideration for DeepLabCut (also see ONE Core notes on installation). At the time of writing, this camera is around $7. This little powerhouse can probably get at your needs. We show how to get time stamped frames at 640x480 resolution at greater than 90 frames per second. See Fig 3 of On the inference speed and video-compression robustness of DeepLabCut.Įnter the ever-hackable PS3Eye Camera, henceforth called PS3E (yeah, I’m too lazy to type the ‘ye’). In fact, because of limitations in computation times and data storage, most videos taken with high resolution/speed cameras are immediately down-sampled. But oftentimes, high resolution at high frame rates is not necessary.